Game Programming All in One by Jonathan S. Harbour (2004, Trade Paperback)

“Game Programming All in One” by Jonathan S. Harbour is a comprehensive textbook published by Course Technology in 2004. This revised edition features 752 pages of content focused on programming for games, making it an essential resource for students and aspiring game developers. With a convenient trade paperback format and dimensions of 9.1 x 7.4 x 2 inches, this book covers a wide range of topics within the subject area of computers, providing readers with a thorough understanding of game programming concepts and techniques. Written in English, this textbook is a valuable addition to any educational library focusing on computer science and game development.

Essentials of Strength Training and Conditioning by G. Gregory Haff and N….

The product is the textbook “Essentials of Strength Training and Conditioning” by authors G. Gregory Haff and N. Travis Triplett. Published by Human Kinetics in 2015, this textbook focuses on the subjects of bodybuilding and weight training, as well as physical education. It contains 752 pages and is a valuable resource for those interested in strength training and conditioning, providing essential information in a mixed lot format. The book is written in English and measures 11 inches in length, 8.5 inches in width, and 0.6 inches in height, weighing 81.8 ounces.